Lesson
Plan: Tabla Lusoria
Overview
Students will play the game Tabla Lusoria, whose title
is Latin for “Table of Pieces.” To advance
their marker, students must correctly answer questions
about whether an event happened in the ancient, medieval
or modern era of history.
Standards Addressed
Grade 7
Social Studies — History, Benchmark C
03. Describe the conditions that gave rise to
feudalism, as well as political, economic and social
characteristics of feudalism, in Asia and Europe.
04. Explain the lasting effects of military
conquests during the Middle Ages.
05. Describe the impact of new ideas and institutions
on European life.
Materials
Enough game markers so that each student has three markers
of the same color
Procedure
-
Review the three segments of written history —
ancient, medieval and modern.
-
Introduce the game Tabla Lusoria and explain that
this is a game that was played during Roman times.
-
Divide the students into pairs.
-
Distribute one game board and set of history cards
per pair. Note: You may want to
print the cards on heavy paper so that they do not
get destroyed. You could also laminate them to make
them last.
-
If you wish, allow the students to review the questions
and answers on the history cards.
-
Distribute three markers of the same color to each
player. Competing players should have different-colored
markers.
-
Introduce the rules of the game. The object is
to get three markers in a row, either in a line
or along a curve.
Students may move their marker only along a line
or a curve to the next space.
If the space is occupied, they may jump over one
marker, but not more than one.
The first person to get three markers in a row
is the winner.
-
Let students practice playing one game without
using the history questions so that they understand
the game.
-
Once they have completed the game, have them play
again with the restriction that on each turn, they
must first correctly identify whether the event
on a game card occurred during ancient, medieval
or modern times. If they answer correctly, they
may advance on the game board. If they miss the
answer, they must forfeit their turn.
-
The alternate player should read the card (because
the answer is on the card).
Evaluation
Students should answer the 10-question quiz that is
provided. |