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This article originally appeared in the Videomaker
Magazine April, 2005 issue.
Reprinted with permission from Videomaker Magazine,
Chico CA., Videomaker Inc. All Rights Reserved
Call: (800) 284-3226 for subscription information
For this and other articles visit us at www.videomaker.com
©2005 Videomaker Magazine. Reproduction of
this article for any use other than personal is prohibited.
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Professional
videographers usually follow this one rule of thumb:
when it comes to camera movement, it must be motivated.
Because it looks cool, is usually not a valid reason
for using tricky camera moves. Instead, you can
use camera moves to change the viewer's perspective
making what you shoot look bigger, smaller, or even
scarier. You should use camera movement to tell
your story better and to enhance the viewer's experience. |
Basic
Training: The 9 Classic Camera Moves |
by
Brian Schaller |
|
| We'll
break it down movement by movement so you will know
how to execute each shot and why you might use it.
We've also divided the column into 3 easy to follow
sections: |
- Mounted
camera creates the move.
- Camera
and operator or devices move together.
- Only
the camera lens moves.
|
|
| Mounted
Camera Creates the Move |
|
| 1
- What: Pan

|
How: Move the camera horizontally
left or right. Ideally, you should use a tripod
for a smooth effect. To be a great "panner",
practice the shot several times at several speeds
before you feel comfortable with it. |
Why:
To follow a subject or show the distance
between two objects. Pan shots also work great for
panoramic views such as a shot from a mountaintop
to the valley below. |
| Rule:
Always start on a still shot, began the pan, and
finish on a still shot. Practice first. Look at
the scene as the pan reaches the middle portion
between the beginning and end of the scene. If there
is nothing worth seeing, than the pan isn't worth
shooting. |
|
2
- What: Tilt

|
How:
Moving the camera up or down without raising its
position. |
Why:
Like panning, to follow a subject or to show the
top and bottom of a stationary object. With a
tilt, you can also show how high something is.
For example, a slow tilt up a Giant Sequoia tree
shows its grandness and enormity.
Here's a good tip. In general,
when you tilt up and shoot an object or a person
they look larger and thicker. The subject looks
smaller and thinner when you tilt down. |
| Rule:
Always start on a still shot, began the tilt, and
finish on a still shot. Practice first. Look at
the scene as the tilt reaches the middle portion
between top and bottom of the tilt. If there is
nothing worth seeing, than the tilt isn't worth
shooting. |
|
3
- What: Pedestal

|
How:
Not tilting, but physically moving the height of
the camera up or down, usually on a tripod. |
Why: You pedestal the camera
up or down to get the proper height you prefer.
If you want to get "eye to eye" with a
six-foot-six basketball player, you would pedestal
up. While shooting a flower or a small child, you
would pedestal down to their level. |
|
Camera
and Operator or Devices Move Together
|
|
4
- What: Dolly |
How:
The camera is set on tracks or wheels and moved
towards or back from a subject. A dolly is also
a noun, describing a train track contraption used
for a dolly (verb) shot or a device attached to
a tripod. A wheelchair has large wheels, rolls smoothly,
has a seat for a videographer, and works quite well
as a dolly, but you can also use a rolling cart
or even a skateboard. |
Why:
To follow an object smoothly to get a unique perspective.
In some movies directors combine the dolly and a
zoom shot for a real sense of doom. To do this,
the camera lens zooms into the subject at the same
time as the camera physically dollies out, and the
person in the shot remains the same size, but the
background appears to move. It's difficult to master
smoothly, but done right, the shot conveys a real
sense of tension and feeling of vertigo. |
|
5
- What: Floating Stabilizer Device |
How: The device straps to the
photographer and the camera is mounted by a series
of metal joints controlled by gyroscopes. These
machines are quite complicated and a real Steadicam
can cost several thousand dollars. But you can buy
an inexpensive alternative that uses counterweights
to get a Steadicam-like effect. |
Why:
To follow an object through twists and turns. Although
the dolly is great, its movements are limited. With
the stabilizer, you can follow someone through hallways,
doors and around rooms. |
|
6
- What: Crane or Boom

|
How:
This works and looks similar to a construction crane.
It is used for high sweeping shots or to follow
the action of your subject. |
Why:
Gives a bird's eye view. It looks as if the camera
is swooping down from above. Movie directors use
this for street scenes so they can shoot from above
the crowd and the traffic, and then move down to
eye level. |
|
7
- What: Handheld |
How:
You hold the camera without tripod, monopod or other
device. Professional cameras are large and rest
on the user's shoulders. This balances the camera
and keeps shaking to a minimum. Because of their
size, most consumer cameras can't rest on your shoulder,
so you'll need a few tips to shoot steady well-executed
handheld shots. |
Why:
Due to the spontaneity of the action, many news
and documentaries use hand-held shooting techniques.
Sometimes, it is used in TV shows and movies.
Notice that in horror or action movies they often
use hand held shots when something bad is about
to happen. |
| Rule:
When shooting handheld, do not zoom in! The more
you zoom in, the shakier the shot gets. It is better
to move closer to your subject and shoot with as
wide of a setting as you can. Handheld is best when
you are shooting someone or something that is moving.
It looks very bad when shooting landscapes, buildings,
or stationary objects. |
|
| Only
the Camera Lens Moves |
|
8
- What: Zoom

|
How:
You press a lever or rocker to zoom in or out. This
lever controls the lens mechanism inside the camera.
Usually, the harder you press on the lever the quicker
the zoom. Some camcorders have only one zoom speed
whereas others allow you to zoom manually by turning
a ring on the lens. A zoom lens gives you the option
of having both telephoto and wide-angle lens in
one camera. You use the telephoto lens when you
zoom in, bringing objects closer to you. There is
less visible area around your subject, and distant
objects are compressed. Zooming the lens out gives
you the wide-angle shot and more of your subject
and surrounding areas are visible. Depth perception
is also changed, and the size and distance between
objects is more pronounced. |
Why:
To bring objects at a distance closer to the lens,
or to show size and perspective. |
| Rule:
Continuous zooming in and out is annoying to viewers.
Don't zoom while shooting unless the scene calls
for it. Use a tripod if you zoom. Start on a still
shot, then zoom smoothly, and end your zoom on a
still shot. Practice first. Look at the scene as
the zoom reaches the middle portion between the
closeup and wide angle. If there is nothing worth
seeing, than the zoom isn't worth shooting. |
|
| 9
- What: Rack Focus |
How:
Focus on one object, like an actor's face, and have
everything behind him out of focus. Then adjust
the focus so his face becomes blurred and the actress
behind him becomes clear. In this movement, you
are changing the focal length so that one subject
will go out of focus while the other comes into
focus. The two subjects must be at a correct distance
from each other and from the camera for this shot
to work. |
Why: You are actually making
a transition similar to an edit by constructing
two distinct shots. You often see the rack focus
in dramas and soap operas, changing focus from one
actor's face to another during their conversation
or tense moments. |
| Rule:
Use a tripod. A rack focus looks bad if the camera
is shaky. |
|
Get
Out and Play!
Now
that you have learned the basic anatomy of camera movement
remember this: the best and most versatile shots of
all are the standard wide, medium and close-up stationary
shots. However, well-executed camera movements are the
icing on the video-cake. They add style, feeling and
depth to a project. Although we have given you several
reasons why you would use each camera movement, these
are certainly not the only motivations for moving the
camera. Like any artist, you can invent your own reasons
for using camera movements. Play around. Experiment.
Be an artist. And watch movies, TV and even commercials
with the sound off, to see how the camera movement plays
out. You'll quickly see how one shot motivates the next
and you may begin to predict the next shot or the following
sequence. Eventually, with minimum effort, you may be
on par with the pros.
Brian
Schaller is a former TV news shooter, reporter &
producer and is now traveling worldwide working on his
documentary.
| This
article originally appeared in the Videomaker
Magazine April, 2005 issue.
Reprinted with permission from Videomaker Magazine,
Chico CA., Videomaker Inc. All Rights Reserved
Call: (800) 284-3226 for subscription information
For this and other articles visit us at www.videomaker.com
©2005 Videomaker Magazine. Reproduction
of this article for any use other than personal
is prohibited.
|
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